Workshop on Immersive Sickness Prevention

IEEE VR 2024

March 16 - 17, 2024

Workshop Description

The Workshop on Immersive Sickness Prevention is intended to foster discussion between researchers, developers, and practitioners interested in addressing cybersickness, one of the most significant usability issues in the virtual reality field. Although immersive technologies have been advancing rapidly, their rate of public adoption has been slowed by the fact that many users experience physical discomfort during or after the use of VR devices, with symptomatic characteristics similar to motion sickness. Furthermore, studies have consistently shown that motion sickness disproportionately affects women, and concerns have been raised about the existence of inequitable barriers for engaging with immersive media.  The workshop program will include primary research papers that report study results, novel interaction techniques, or technological interventions aimed towards understanding and mitigating cybersickness, as well as position papers describing early-stage concepts, preliminary results, or case studies from industry. 


Topics of Interest


Date and Location

WISP will be co-located with the IEEE Conference on Virtual Reality and 3D User Interfaces, which will be held on March 16 - 17, 2024. WISP is a half-day workshop. To participate, please make sure to register for the conference.

Organizers

Isayas Berhe Adhanom

University of Minnesotaadhanom at umn dot edu

Gerard Jounghyun Kim

Korea Universitygkim at korea dot ac dot kr

Daniel Zielasko

University of Trierzielasko at uni-trier dot de

Evan Suma Rosenberg

University of Minnesotasuma at umn dot edu

Victoria Interrante

University of Minnesotainterran at umn dot edu